Before I get too far ahead of myself, let's be completely frank here. Destiny's loot cave needed to die. It was nothing more than a way for players to abuse a system set up to provide enemies for the game on a timed basis. It was NEVER intended to be used the way players were using it, and certainly not to be abused so overtly and so blatantly. Bungie recognized it incredibly quickly and did the right thing, though I'm sure I'm one of the few players to think so.
Raging began almost immediately once the people using this method of farming for loot lost their precious little toy, and has gone on since. I've seen everything from people claiming that they're quitting their high level character, to people claiming that this was Bungie's plan all along, just to lure people to play... ? Wait, what? How does that even work?
The mistake that Bungie made, however was in regards to 'nerfing' (weakening to the point of being useless in gamer parlance) the Queen's Wrath gear that you get from doing her missions. Up until the fix they provided for this, this legendary level equipment would give you materials necessary to upgrade your other armor or weapons, and for anyone that already HAD gear that was higher or maxed out, at least getting the material made it worthwhile for the purposes of upgrading. Without that as an incentive, there is literally no reason to play these missions, other than curiosity. Yeah, I'm not that curious. I was playing them, and I trying to raise my reputation with the Queen, and I may continue to do so, if for no other reason than in the future it's probably going to be favorable for me to do so, with the coming expansion packs.
That's not a good reason to do it though. It just isn't. As it stands, there really is no reason for me to do it. That's just poor planning Bungie. I expect better from someone with so much experience in online multiplayer games.
I'm still enjoying Destiny, just less so now.